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FATE Game » Trailer
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Trailer is done!

Posted in Trailer on June 4th, 2009 by cjudge

The trailer is done. After all this time we got the trailer done and looking great, thanks to everyone for all the help with this project. also i would like to say that the film was shown at University of Hertfordshire Film Day and won 2nd place for best game!

here is the trailer on youtube and vimeo

FATE Trailer from Cavan Judge on Vimeo.

 

Cavan Judge - cavanjudge@gmail.com

Charlotte Johnson - yummyfakechocolate@hotmail.com

Shakiyl Muhammad - smtheone@hotmail.com

Murray Truelove - theblondebastard@hotmail.com

Beta Trailer

Posted in Renders, Trailer, WIP on April 29th, 2009 by cjudge


Fate Beta from Cavan Judge on Vimeo.

Beta Trailer. just a beta trailer which will be re-filmed and re-edited.

EDIT!

the video upload wong! the is mess up so turn off the sound! :(

new update for WIP work for the trailer!

Posted in Character Design, News, Renders, Trailer, WIP on April 17th, 2009 by cjudge


New comp test with animation from Cavan Judge on Vimeo.

An animation update! charlotte rig up her character and i did a quick animation test and comp it in fusion and added in an effect to see what the out come would be. As a test I’m happy but for the final trailer we need it to be better animated and much better comp in, but I’m happy with what i did.

Looking at the vimeo upload, the video looks a lot darker…

Start of the trailer - snow

Posted in Renders, Trailer, WIP on April 15th, 2009 by cjudge


Snow Test comp from Cavan Judge on Vimeo.

I will do the pre-rendered in max and in crysis. i will use fusion do to is. i will render out the crysis background then animated in max then composite it in. i will use this as the snow in max was not looking right. the vimeo video is a test video that i did. (ignor the blue line and the white and pink box as its a test and i didn’t use the camera)

the pre-rendered secene is a long shoot of him walking in and falling then its a cuts to a point of view shoot looking at the builting then it cuts to a close up of the face then it cuts to a long shoot of him standing up.

long shoot - animated in max then comp with the crysis background
pov shoot - crysis with the camera animated
close up - animated in max (might use crysis background if the camera pan out)
long shoot - camare at the back showing him getting up and then looking at the building - animated in max then comp with the crysis background.

Art Work and Pre-alpha trailer

Posted in Art Work/Video, Character Design, Trailer on February 19th, 2009 by cjudge

Hi, here is some pictures and video for the pre-alpha


FATE - Pre-alpha trailer from Cavan Judge on Vimeo.
 

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